<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title>\\chiz.cyber.lair</title><link>http://www.rjmedina.com/lair/</link><description>imagine. design. create</description><copyright>Powered by: Forest Blog Copyright 2006 Host Forest</copyright><item><title>Google SketchUp Mecha/Gundam Modeling Tutorial: Modeling the Legs</title><description><![CDATA[<p><img style="FLOAT: right" alt="" src="/lair/imageposts/Zeta Plus A1 legs.jpg" />All throughout our previous lessons, I find the Zeta Plus A1's legs to be the most complex and most difficult to construct because of its calve's odd shape. Read on as we use a couple of techniques to construct the Zeta Plus A1's upper and lower legs.</p>]]></description><guid>http://www.rjmedina.com/lair/default.asp?Display=44</guid><link>http://www.rjmedina.com/lair/default.asp?Display=44</link><pubDate>Mon, 14 May 2007 06:56:44 0800</pubDate></item><item><title>Google SketchUp Mecha/Gundam Modeling Tutorial: Modeling the Arms</title><description><![CDATA[<p><img style="FLOAT: left" alt="" src="/lair/imageposts/Zeta Plus A1 arms.jpg" />After completing the Zeta Plus A1's torso, we now continue with modeling the arms. This is one exciting build as each arm is composed of several equally complex construction.<br />
<br />
In this lesson, we also make use of a very handy Google SketchUp feature&mdash;components.</p>]]></description><guid>http://www.rjmedina.com/lair/default.asp?Display=43</guid><link>http://www.rjmedina.com/lair/default.asp?Display=43</link><pubDate>Sat, 28 Apr 2007 07:02:30 0800</pubDate></item><item><title>Google SketchUp Mecha/Gundam Modeling Tutorial: Modeling the Torso</title><description><![CDATA[<p><img src="/lair/imageposts/Zeta Plus A1 torso.jpg" style="float: right;" alt="" />After finishing the Zeta Plus A1 head, we continue with modeling the torso. <br />
<br />
Read on as we get to learn a new technique for handling the Zeta Plus A1's transforming torso. </p>]]></description><guid>http://www.rjmedina.com/lair/default.asp?Display=38</guid><link>http://www.rjmedina.com/lair/default.asp?Display=38</link><pubDate>Sat, 14 Apr 2007 14:56:48 0800</pubDate></item><item><title>A Quick Scratch-build: SD Gundam Display Stand</title><description><![CDATA[<p><img alt="Scratch-built SD Gundam Stand" style="float: left;" src="/lair/imageposts/SD gundam stand.jpg" />I've mentioned that I've been using Google SketchUp for scratch-building. In this post, I'll discuss one of the first scratch builds I did with the help of Google SketchUp.</p>]]></description><guid>http://www.rjmedina.com/lair/default.asp?Display=36</guid><link>http://www.rjmedina.com/lair/default.asp?Display=36</link><pubDate>Mon, 9 Apr 2007 15:56:02 0800</pubDate></item><item><title>Google SketchUp Mecha/Gundam Modeling Tutorial: Modeling the Head</title><description><![CDATA[<p><img src="http://www.rjmedina.com/lair/imageposts/su gundam tutorial.jpg" style="float: right;" alt="Zeta Plus A1" />Are you itching to model a mecha or a gundam using Google SketchUp but are afraid on how and where to begin? Read on as we build a gundam model and get to learn a technique or two.</p>]]></description><guid>http://www.rjmedina.com/lair/default.asp?Display=35</guid><link>http://www.rjmedina.com/lair/default.asp?Display=35</link><pubDate>Tue, 3 Apr 2007 13:40:43 0800</pubDate></item><item><title>Google SketchUp for Mecha Modeling</title><description><![CDATA[<p><img alt="" style="float: left;" src="http://www.rjmedina.com/lair/imageposts/sketchup.jpg" />I've always wanted to do 3D designing using 3D modeling software. While most advanced 3D software are able to produce images with a spectacular level of realism, they're often complex enough to perplex a novice user. Not to mention expensive. Thanks to Google, we now have an alternative&mdash;and it won't cost us a limb or even a finger.</p>
<p>Find out how this powerful design tool could help you out on your scale/mecha modeling hobby.<br />
</p>]]></description><guid>http://www.rjmedina.com/lair/default.asp?Display=34</guid><link>http://www.rjmedina.com/lair/default.asp?Display=34</link><pubDate>Sun, 1 Apr 2007 13:20:23 0800</pubDate></item><item><title>Welcome to the new \\chiz.cyber.lair!</title><description><![CDATA[<p><img alt="" src="http://www.rjmedina.com/lair/imageposts/welcome.jpg" style="float: right;" />You might wonder why the change. For one, the site needed a fresh new look for the longest time. While I can work with HTML and ASP, I'm too lazy to redesign the site from scratch. Fortunately, I discovered <a href="http://www.hostforest.co.uk" rel="external">Forest Blog</a>, a versatile and free ASP-based blogging software. Did some modifications to the code, came up with a theme and voila&mdash;a totally new site! <br />
<br />
As with typical blogsites, these cool features are now incorporated in the site:</p>
<ol>
    <li>Visitors can now leave comments on each article. Feel free to ask questions and I'll try my best to answer them. </li>
    <li>You may now subscribe to the site through RSS feeds. Check the link at the bottom of the page.</li>
</ol>
<p>Also, the site now has its own domain name. So please update your bookmarks.</p>
<p> As you might have noticed already, I haven't posted any new modeling articles in the site. Been swamped with work and other activities. Nonetheless, I've managed to do some modeling work but was unable to post in the old site. I've been trying out scratchbuilding with the help of <a href="http://sketchup.google.com/" rel="external">Google Sketchup</a> and will be posting more about it in the future.<br />
<br />
I'll be posting some new articles in the next few days. In the meantime, feel free to look around as you'll find all the old posts from the previous site. <br />
</p>
<p>Nice to see you again around here!</p>]]></description><guid>http://www.rjmedina.com/lair/default.asp?Display=33</guid><link>http://www.rjmedina.com/lair/default.asp?Display=33</link><pubDate>Fri, 16 Mar 2007 17:15:09 0800</pubDate></item><item><title>The Descending Sword</title><description><![CDATA[<p><img src="http://www.rjmedina.com/lair/imageposts/freedomCG.jpg" style="text-align: center;" alt="" /></p>
<p> My first attempt at CG rendering.</p>]]></description><guid>http://www.rjmedina.com/lair/default.asp?Display=32</guid><link>http://www.rjmedina.com/lair/default.asp?Display=32</link><pubDate>Sat, 5 Mar 2005 01:26:18 0800</pubDate></item><item><title>D-I-Y Spray Booth</title><description><![CDATA[<p><img src="http://www.rjmedina.com/lair/imageposts/spraybooth.jpg" style="float: right;" alt="" />I've been wanting to get myself a spray booth for quite some time now but didn't have the time and money to build one. But after browsing a local hardware store, the idea of a cheap and portable spray booth struck me.</p>]]></description><guid>http://www.rjmedina.com/lair/default.asp?Display=30</guid><link>http://www.rjmedina.com/lair/default.asp?Display=30</link><pubDate>Sun, 27 Feb 2005 06:50:52 0800</pubDate></item><item><title>The Kit that Never Made it Back</title><description><![CDATA[<p><img src="http://www.rjmedina.com/lair/imageposts/HummingbirdIntroPic.jpg" alt="" />I've just posted a wallpaper of the Hummingbird available for download.</p>]]></description><guid>http://www.rjmedina.com/lair/default.asp?Display=29</guid><link>http://www.rjmedina.com/lair/default.asp?Display=29</link><pubDate>Wed, 16 Feb 2005 09:41:12 0800</pubDate></item></channel></rss>